The challenge
As art director and motion designer, I took up the challenge of creating the visual identity and dynamic and captivating visual content that corresponded to the needs and expectations of Lord of Games and its audience. I had to adapt quickly to new changes and trends to deliver relevant and top quality content.
The goal
The objective is to become the reference in the field of gaming audiovisual production in France. We want to inspire gamers, game creators and video game fans around the world with our great content. As an art director and motion designer, I'm proud to work with a team of passionate professionals to create content that positively impacts people's lives and gives a clearer view of the world of gaming.